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Yet, as Lee observes, a game "should not be regarded as a marginal activity filling in odd moments when the teacher and class have nothing better to do" (1979:3).
Games help and encourage many learners to sustain their interest and work.' ' Games also help the teacher to create contexts in which the language is useful and meaningful.They are highly motivating and entertaining, and they can give shy students more opportunity to express their opinions and feelings (Hansen 198).They also enable learners to acquire new experiences within a foreign language which are not always possible during a typical lesson.The results of this research suggest that games are used not only for mere fun, but more importantly, for the useful practice and review of language lessons, thus leading toward the goal of improving learners' communicative competence.' * Games are fun and children like to play them.Through games children experiment, discover, and interact with their environment.
One of the best ways of doing this is through games.' ' There are many advantages of using games in the classroom: 1. Games help students to make and sustain the effort of learning. Games provide language practice in the various skills- speaking, writing, listening and reading. They encourage students to interact and communicate. They create a meaningful context for language use.' ' Many experienced textbook and methodology manuals writers have argued that games are not just time-filling activities but have a great educational value. He also says that games should be treated as central not peripheral to the foreign language teaching programme.